Marie Bergeron’s illustrations focus on movies and videogames, and her detailed work – crafted using digital tools -- has been shown worldwide, including a recent exhibition in Japan. Among her subjects: The Godfather, Tim Burton, Guardians of the Galaxy and Daft Punk. Her pieces have appeared at Gauntlet Gallery (San Francisco), Bottleneck Gallery (New York) and Willow Poster Museum (Poland), and she’s lent her talents to such clients as Paramount Pictures, BOOM Studio and Riot Games.
Bergeron was born and raised in Montreal, Canada, and initially studied cinematography. She began her career in graphic design and illustration after studying at the Centre du Design. Her work takes a more graphic approach contrasted with organic strokes, and she always tries to focus the eye on one particular subject.
How did you prepare for creating your piece for this exhibition?
I always start by watching some TV episodes or a film. I consider one of the most iconic scenes, find images and then sketch a few ideas here and there. For this, I started with sketches and realized that something simple would work much better than trying to find something “different.”
Why do you create art? How would you describe your style in general?
I’ve always been a poster lover from a young age. The film poster industry was always very intriguing to me and I started to create my own. Along the way, my style has changed. It’s been one thing, and now it’s something else. I’ve tried to learn to draw more dynamically over time, to get a more natural brush stroke.
How is your Star Trek artwork similar to or different from your other works?
It’s similar in terms of style. And working within a circle is always best suited for some pieces.